Updates

Squad SDK Tutorials
Build your skills, build a new world!
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Hotfix 17.2 Released + CAF Notes
O, Canada, have we got some hotfixes!
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Weekend Roundup, December 5
Winter is coming... so, snuggle up with your Aussie squadmates for warmth!
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OISC Grand Finals Recap
The gold has been given, but we can still relive the glory!
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Modification Whitelisting
It's time to let mods shine!
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Beta 17 Released
Commander is online and ready to rock.
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OISC Grand Final Preview
The remaining 4 teams take to the field this weekend!
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Weekend Roundup, Championship Edition
Will the kings sing Queen?
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OISC Finals
It's time to duke it out for the title!
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The Wrench – November 2019
It's almost egg nog season, you know. We can just ignore cranberry sauce for a while.
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Weekend Roundup: StackUp Edition!
We're going big for StackUp this weekend and you're invited!
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StackUp Call to Arms 2019 on November 16
It's time to give back and we can't wait!
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Beta 17 Public Testing
Welcome to duty, Commander.
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Weekend Roundup, 11/7
Red Dead? No way: Squad gold only!
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OISC Semi-Final Recap
Recap of an intense weekend of OISC semi-final action!
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Weekend Roundup: Spooky Mods and More!
The veil between worlds has never been thinner and the ghosts and ghouls are all up in your squad now!
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OISC Division Play-Off Round 1 Recap
OISC returns with the division play-off rounds
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No Tricks, All Treats: Squad is 40% off!
If you dress up as the Sphere, let us know. Please.
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Incoming SquadChat: Friday, October 25, 1 PM PDT
Come see our friendly faces and ask a few questions too!
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OISC Division Play-Off Preview
Catch all the detail on the next round of OISC
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Weekend Roundup, 10/18
Don't have a costume idea yet? Better distract yourself with some Squad!
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The Wrench – October 2019
Tricks? Pfft, our modders only have treats!
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Alpha 16.1 Released
We've got some fixes for ya!
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OISC Group Stage – Week 4 Recap
The OISC Group Stages are over and we're heading to the play-offs!
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Weekend Roundup, 10/10
Airborne action from across the community!
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OISC Group Stage – Weeks 2 + 3 Recap
Update on the recent scrims from the Offworld Industries Squad Championship
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Alpha 16 Patch Notes
Thanks to heroic testing efforts by the community, we're going live with Alpha 16! A huge thank you for all your help!
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Weekend Roundup, 10/3
Better than a pumpkin spice latte! #teameggnog
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Weekend Roundup, 9/26
Twitchcon, baby! Come find us at Booth #1963!
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Offworld Hosts Stack-Up 2019
We're putting out the call for Squad's best! Join us again this year as we give back!
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Alpha 16 Testing Lifts Off + AMA!
Hit the skies, then hit the comments!
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Alpha 15 Survey Review
The best user-generated charts in the Squad community.
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Alpha 16 Test & OWI Tournament
GET TO DA CHOPPA!!
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Weekend Roundup, 9/19
Don't be a square: Roundup instead!
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The Wrench – September 2019
We scoured the globe (thanks for hosting us, Japan!) and found out that, yep, Squad modders are the best.
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Weekend Roundup, 9/5
September? Time for the one Green Day reference people remember!
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Offworld Industries Squad Championship
Season 1 is upon us! Will you be the victor?
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Weekend Roundup, August 29
OSS? Oh [email protected]*#, son! We've got some killer matchups and Track Attack coming up!
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CAF Patch and A16 Status
Fixes for Canadians and a brief delay on Alpha 16. Read on for more!
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Track Attack Tournament Announcement!
Time to get tanked!
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Weekend Roundup, August 22
How round is a roundup anyway?
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SquadChat – 14 – Friday, August 23 @ 11 AM PDT
A big SquadChat welcome to Renn!
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The Wrench – August 2019
New faces and old favorites are joining us this month!
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Weekend Roundup, August 15
Would you like to build a squad, man?
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Weekend Roundup, August 8
It's almost Friday, Friday. You GOTTA get down on Friday.
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Servers Unavailable (August 6)
We're aware of and are tracking an issue that's causing servers to be unavailable.
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Alpha 15.4 Release
Dead...dead...?
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Weekend Roundup, August 1
You know you missed it!
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Canadian Armed Forces Deployed!
Please welcome the latest Squad faction, now part of your Steam library for free.
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Merch Store Relaunched
Quality goods for quality squaddies!
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Modding 2.0: CAF, Space Crew, and Beyond
With Modding 2.0, you can go around the world or off-world entirely.
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Modding Weekend Stream
Matsimus will be hosting special guests, interviews, and more!
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Modding Free Weekend!
The joy of modding for EVERYONE!
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Alpha 15.1 Released
A little update to tide you over. We've got fixes!
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A Roadmap for Squad
Where we're going, we're definitely going to need roads.
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The Wrench — July 2019
Mods, glorious mods! Let's see what the community has been up to this month.
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Incoming SquadChat on July 19, 1 PM PDT
Join us to chat with Tom Fancsy (Design) and Dylan (Programming)
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Alpha 15 Released
550 rounds per minute?! That's how Russian hardware rolls, squaddie.
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Weekend Roundup, July 11
Fearlessly forward into fun, friends and foes!
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Now Testing Alpha 15
Bust out the bug smashers, folks. It's time to test Alpha 15!
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Alpha 14.1 Released
We've got some quick fixes for modding to tide you over until Alpha 15.
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Weekend Roundup, July 3
We're a day early, but freedom waits for no man. Enjoy your holiday, USA!
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Squad SDK Updated
Modders, start your updates!
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Weekend Roundup, June 27
Forward to the weekend! No quarter!
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Squad is 50% off on Steam!
50% off? That's not half bad!
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Weekend Roundup, June 20
Longest day of the year? Challenge accepted.
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The Wrench – June 2019
Wanna know something scary? We're halfway through 2019. Wanna feel better? It's The Wrench!
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Weekend Roundup, June 13
Everybody working for the weekend? No? How about some Squad then?
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Weekend Roundup, June 7
Alpha 14 AND plenty to do this weekend? Get your gear!
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Alpha 14 Patch Notes
The shortest three weeks ever.
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Alpha 13 Survey Review
You all were kind enough to share your opinions, so we'd like to share some of the learnings.
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Weekend Roundup, May 30
You know what May? We're done.
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New Wallpapers
Somethin' to fancy up that ol' computer of yours.
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Weekend Roundup, May 23
Feeling charitable? We've got a good weekend ahead for you!
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Alpha 13 Feedback Survey Update
A huge thank you to everyone who sent us your thoughts!
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The Wrench – May 2019
If April showers bring May flowers, what brings awesome mods? The Wrench!
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Weekend Roundup, May 16
Get along, li'l squaddies. It's roundup time!
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Alpha 13.1 Released
Hot, fresh, and full of fixes.
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Upcoming SquadChat ft. Producer Phil (05/17/19)
Join us on May 17th, 10:00 AM Pacific Time (1700 UTC) to chat with Squad's producer!
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Weekend Roundup, May 9
It's almost Friday, Friday. Everybody's looking forward to the weekend, weekend.
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Steam Avatars Updated
Profile looking a little dull? A special Squad touch is sure to spark joy.
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Weekend Roundup, May 2
Feeling charitable? Give it up for Squad Charity League this weekend!
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Alpha 13 Video Patch Notes
Words got you down? Try moving pictures!
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Alpha 13 Patch Notes
It may have taken us three weeks, but we've engineered up one hell of an Alpha release!
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Weekend Roundup, 4/25
Mods, matches, and more! Get your fresh Roundup now!
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Weekend Roundup, 4/18 Edition
It's high time for the weekend. Don't get caught with egg on your face, be in the know with the Roundup!
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The Wrench – April 2019
The only time a spanner in the works is a good thing!
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Alpha 13 Public Testing, Round 1
Three weeks just got real.
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Weekend Roundup, 4/11 Edition
Need the 411 on the weekend events? The 4/11 Edition has you covered.
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Modding 2.0, Update #2
Our modding developer, Zak Strange, has an update on Modding 2.0!
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General Update
We're welcoming a new producer on board! Hey Phil: Welcome!
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Weekend Roundup, April 4th Edition
With all the April tomfoolery out of the way, it's time to get back to business!
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PAX Demo Walkthrough
The Recap is still cookin', but in the meantime, check out what we showed at PAX!
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Weekend Roundup, PAX Weekend!
We're not JUST on the PAX show floor this weekend, but you should stop Booth 10126 if you are!
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Weekend Roundup
Roooooundup! Come check out what's going on this weekend in Squad!
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The Wrench, March 2019 Edition
Are you ready for the latest modding news? Hell yeah! It's The Wrench!
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Weekend Roundup, March 14th
There's another weekend ahead and that means more Squad action!
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What is Squad? Director’s Cut
We've got a hot new take on an old video, updated to show years of progress!
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Tournament Committee Volunteers
We're looking to make things a little more competitive and want to involve YOU!
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Weekend Event Roundup
Looking for some Squad action this weekend? The community has your back.
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Squad at PAX East 2019
PAX East Update
The volunteers are picked and the Expo Hall map has been released! Read the latest dispatch from the road to the PAX Eastern Front.
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February 2019 Recap
We're getting a little more animated in this Recap, but don't let that get you off-track!
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Squad at PAX East 2019
We need volunteers for PAX East!
We're headed to PAX and we need you, soldiers!
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The Wrench – February 2019
From around the globe directly into the Workshop, Squad modders are back to work and kickin' butt. To the Wrench!
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Squad World Championship
What do you get when you combine passionate players, well-organized play, and a modding team? The Squad World Championship, of course.
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January 2019 Recap
We're movin' on up to UE4.21 and bringing some goodies along with us! Dig in!
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Modding 2.0 Q&A
We managed to get a few minutes with Modding developer Zak Strange to answer some questions about the upcoming Modding 2.0!
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New Website Launch
Every now and then the folks back at HQ see fit to send us some shiny new gear! This holiday season, we've unwrapped a shiny new website. You may have noticed a few changes.
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The Wrench – December 2018
Welcome to December! Have you been naughty or nice this year? No matter! The modding community has plenty of presents for all the good squaddies!
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Map Testing: Skorpo
We're going to be running another playtest on a brand-spankin' new map and we need your help!
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Alpha 12.2
Another batch of fixes is hot and ready to go. Here's to Squadtastic weekend!
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Alpha 12.1
We've been working on getting the most heinous issues beaten in Alpha 12 and we're happy to present the patch notes for the 12.1 patch!
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November 2018 – Next Phase
We know this doesn't look like your usual Recap but we thought we'd lay out what we have planned for the next stage of Squad development
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The Wrench – October 2018
As you all know, November kicked off nicely with the release of Alpha 12, but the SDK hasn't quite made it out yet. We've got an update on that and more, as the modding community has been hard at work in the last month.
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Squad Up 4 Stack Up 2018
Not only have veterans been at the core of everything we do, from coding to ensuring the authenticity of our assets to powering every aspect of our community, but they've also done it while dedicating their lives to serving the rest of us.
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Alpha 12 + Free Weekend
The shelling hasn't stopped since we opened the Squad - Public Testing app, but thanks to you fine folks, we're going live!
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Recap – October 2018
Now that the Halloween sugar rushes are wearing off, it's time to unwrap the Recap!
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The Wrench – September 2018
Welcome to September where the graphical fidelity gets spooky awesome and suddenly colors get introduced to the trees and whatnot.
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Recap – September 2018
The latest about Alpha 12, User Interface and some developers faces!
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The Wrench – August 2018
This month we have all the Modding news you can imagine! Zombies, Factions, Maps and a lovely community which has a server dedicated to mods!
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Recap – August 2018
Tanks, User Interface and a Squadchat is what we have for you this month. Also we're leaving!
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The Wrench – July 2018
In this months' wrench we sing the canadian anthem for a bit, read up on the Modding Roundtable and get a kick out of Helis.
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Squad Charity League
We have a great community, everyone knows that. This time let's play Squad – for charity.
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Recap – July 2018
In this months recap we're going to take a look at the latest Art and Mapping updates as well as some new gameplay systems that are in the works!
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The Wrench – June 2018
Mods for streaming, some updates regarding technical gimmicks and some big news for everyone who loves a nice round of Battle Royale.
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Recap – June 2018
A first look onto our new map, some game system overhauls that are in the works and tanks!
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Alpha 11.2
Alpha 11.2 is here, with lots of fixes, especially to the loathed bandage bug. So update and prepare for the upcoming free weekend.
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The Wrench – May 2018
Maps, maps, maps: Classics, news ones and updates ones! Also great gamemodes and helicopters in this months' wrench.
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Free Weekend Tips
For all new squaddies out there that will have their first enemy contact this free weekend: Here's some tips for a better experience!
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June Free Weekend
Always wanted to try out Squad because you aren't sure if it's right for you? Then test it out this weekend!
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Recap – May 2018
Alpha 11 now behind us, an outlook onto things that make booms, Post Scriptum news and game modes!
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Alpha 11.1
Lots of fixes and changes in this release, welcome to Alpha 11.1
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The Wrench – April 2018
Something, something Battle Royale ... wait? Yes, Squad: Battle Royale Mod! Also: V11 Squad SDK Update, maps and more!
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Modding 2.0 Update #1
Hear, hear ye Modders! Excited about what's coming up for you with Modding 2.0? Then read this post!
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Alpha 11
Alpha 11 is finally here! Adding a multitude of things, a whole new factions, new models, weapons, and so much more …
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The Wrench – March 2018
Some new maps, some updated maps, some WW2 firepower and all that in a package of only one Wrench!
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Post Scriptum Keys
Did you support Squad on Kickstarter? Now is your time to get your free Post Scriptum key!
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Post Scriptum for Squad Founders
We love our founders who made all of this possible. So as a token of our love for you we decided to give all of our founders and backer a Post Scriptum key!
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Recap – March 2018
Tweaking AAS, lots of art updates, something new from the land of tea and crumpets!
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Air Assault Mocap Session
Some new motion capturing sessions are always great. Especially when they involve our community! Together with Stack-Up.org we selected two veterans who joined us for this session.
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Alpha 10.2
Alpha 10.2 is out now! Check out the patchnotes!
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The Wrench – February 2018
The snow is melting (in the Northern Hemisphere, at least. We make no guarantees for the cold-hearted either.) and the sun is coming out to shine onto our screens while we're trying to work on mods.
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Squad Modding Roundup
Our new weekly modding event is coming up, check it out!
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Alpha 10.1
Alpha 10.1 is out now! Download and get in the field! Or read the changelog, we don't judge.
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Recap – February 2018
A lot of things happened this month even though it's the shortest one.
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The Wrench – January 2018
Lots of nice things in this months' wrench, check it out!
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A Note on ReShade
Some changes about our policy of using ReShade in Squad.
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Alpha 10
The wait is over, Alpha 10 is finally here!
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Recap – January 2018
A lot of updates on Alpha 10, we're getting closer and can feel it right around the corner!
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Stack-Up Air Assault
We know Stack-Up.org needs no introduction among Squaddies -- you all absolutely crushed it during Veterans Day -- but did you know about their Air Assaults program?
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The Wrench – December 2017
The Modding community was also hard at work on some new content which we're happy to present to you.
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Alpha 10 Public Test
We've made the feature list, we're checking it twice, and we're definitely going to find out who's been naughty or nice, the Alpha 10 test run is coming to town!
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The Wrench – November 2017
We hope you've been keeping yourself busy during this month as much as the modders have.
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Recap – November 2017
As we move into December, the team is now in a full bug-fixing and polish mode, where all the new major features have been locked down.
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Alpha 9.17
We released an update over the weekend, tweaking some of the performance issues on Mestia.
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Stack-Up for Veterans Day Recap
On Veterans Day, we partnered with Stack-Up.org, a charity dedicated to giving joy to the troops with our shared hobby of gaming.
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The Wrench – October 2017
October may be over for a while, but thanks to you awesome modders out there we have great things to show this month.
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Alpha 9.15
Alpha 9.15 is here and we're sneaking the first iteration of modding support out with it.
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Alpha 9.14 Hotfix
Hope you're enjoying the free weekend! This hotfix includes various fixes for some issues discovered during wider play of Mestia.
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Free Weekend Quick Tips
With the free weekend upon us, we wanted to make sure it was as easy as possible for you all to get in game.
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Alpha 9.13
Just a little drop for you before the free weekend. Enjoy!
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Stack-Up for Veterans Day 2017
Veterans are at the very heart of Squad: they're at the heart of both the team and the community. We simply wouldn't have Squad without our veterans.
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Steam Free Weekend
You hear that? That's the sound of reinforcements! Starting Thursday, November 9, at 10 AM PST Squad will be available for a free weekend on Steam! Now is your chance to enlist those lazy grunts you've been palling around with and get their boots on the ground.
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Recap – October 2017
We're bringing you another recap, fresh off the presses. This recap contains some of the most recent efforts each of the teams have put into Squad to show off their work, and what's coming down the road for Squad.
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The Road to Fallujah, Part 1
During our Kickstarter campaign we held a vote to see which map from Project Reality you, the community, wanted us to remake for SQUAD. Fallujah clearly won that vote and was put on the roadmap.
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Alpha 9.12
We've got some fresh layers for you, with no small thanks to community members Bill Nye and Nordic for their offerings direct from the Squad SDK. Read on for the rest of the fixes and changes.
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The Wrench – September 2017
Winter may not be coming for all of us, but at least partly on the northern side of this cute little blue ball the days are getting shorter, nights are getting colder and the people spend more time in front of their PC rummaging around inside the Squad SDK.
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Animation System Update
Back in September 2015, even before we released in Early Access, we were starting to see a lot of flaws and shortcomings with our animation system. Which was severely hamstringing us not only performance-wise, but our ability to expand it and add new features in a stable and reliable manner.
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Recap – September 2017
Ah, the crisp air, the change of seasons, and one of the spookiest months of the year. The ghosts and ghouls will soon be out, and, let's face it, the only way to be prepared is to bring along a squadmate hauling a PKM to make sure when the zombies* come, they stay down.
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The Wrench – August 2017
With StrangeZak working on getting modding support in Squad itself, what better time for The Wrench? August is back to school time, and the modding community is definitely schooling us on what can be done. Let's get educated!
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Alpha v9.11
We've got a few crash fixes for you. In related news, we're also trying to keep your head above ground, where squaddies belong.
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The Road to Modding
Over the last month, OWI's own StrangeZak (Zak Strange) has been working hard on adding official mod support to Squad. Although we still have a long way to go and everything could still change, our Modding SDK is starting to take shape.
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Alpha 9.10
With the weekend ahead, we wanted to make sure you could get your range drills in. These hot, hot fixes can be found on a Steam client near you today!
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Alpha 9.9
Everybody loves a little bump in the quality of life and we're happy to provide that for you fine folks. Alpha 9.9 brings fixes for some nagging issues, and some performance improvements too.
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Recap – August 2017
August was a bit of a quiet month, as OWI was exposed to sunlight as a group outside of Vancouver. Fully rested and recharged, we're back at it -- you may have noticed the Unreal Engine 4.16 update in the 9.8 patch.
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Alpha 9.8
How about a little patch for the weekend? Alpha 9.8 has been released! While it's not a big one, we're laying the groundwork for more good things to come.
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Level Gaming
Level is a global eSports organization that promotes online gaming through quality gaming events for both the amateur and professional player base. Our background derives from the original large scale organized combat series Battlefield.
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The Wrench – July 2018
In the summer time, not only the weather is fine, but also the modding community is striving. Maybe it's simply too hot out there (We're sorry everyone in the Southern Hemisphere.)
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ISKT
International Squad Knockout Tournament is collaborative community-run tournament that brings clans together from across the entire world to compete in a competitive environment for the chance to win prizes and bragging rights for being a top clan/community in the world.
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Submit Your Battlecam!
Calling all combat camera operators! Do you go above and beyond in the heat of battle to come back with the goods? Have a hot run you've been just dying (heh heh) to share?
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Squad Ops
Squad Ops is an organized community project bringing structured events focused on hardcore and immersive gameplay. Their intense cinematic matches, educational training sessions, and open events provide a unique experience for the Squad community.
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Squad Motion Capture Session
A few weeks ago our animation and military advisor team met up in Vancouver to coordinate and execute a Motion Capture session, in order to really up the ante on Squad's third person animations.
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Alpha 9.7 Hotfix
We've got a quick update to the 9.6 Alpha for you today! Let's get right into the details of the hotfix:
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The Wrench – June 2017
Welcome to the June Edition of The Wrench! In this edition, we are sharing (and showing off!) some fresh projects and progress with the community that modders have been hard at work creating.
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Alpha v9.6
The time has come to hit the streets of Narva! Alpha 9.6 is upon us, and a new map isn't the only thing in store for you! Are you locked and loaded?
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Recap – June 2017
We're kicking this one off with an eye to the future before we dig into the June goodies. As we race into the second half of 2017.
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The Wrench – May 2017
This past month, the modding community has been really busy with their projects, stopping only to give the Squad community some juicy updates to ogle.
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New Community Manager
The key to effective Squad leadership is always going to be communication, something you do not need to be told twice. We see you doing this on and off the battlefield, and now it is time to up our game with a new Community Manager, Gatzby!
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Recap – May 2017
There is a lot of work currently being done on some critical and fundamental systems that have required a significant portion of our team to focus on them.
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The Wrench – April 2017
Once again, we have some exciting developments in the world of modding. There is a lot of new content available to modders with the release of the V9 SDK.
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Mines, mortars, and IEDs oh my!
If you have been out of the loop, last week we released Alpha v9.4 which included three new essential assets. Today you will be spending time with Sgt. Ross as he runs you thru the basics of Mines, Mortars, and IEDs.
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Alpha 9.4
While we have been hard at work getting our big systems integrated for the upcoming v10 release, we just couldn't let you sit around for months and not get some cool stuff in the meantime.
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Out & About
While we gear up the development of more war machines, we thought we would share an insight into a new workflow we are refining.
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Experimental 6km2 Map Event
In conjunction with several of our community partners we are excited to announce a special game mode testing event this coming Sunday, April 30th at 2 PM PST.
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The Wrench – March 2017
Once again we have some exciting developments in the world of modding. To start off the article, as many of you may know the community made map Al-Basrah has been added to the game!
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Free Weekend + Alpha 9.2 Release
It's fragging time! Get your helmets dusted off, boots on the ground and be ready to welcome the masses as we ship our free weekend patch to the community in anticipation of the free weekend.
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Alpha 9
After much tribulation we present to the world Alpha 9 of Squad! It is now available via Steam so be sure to update before playing.
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The Wrench – February 2017
An official modding server, new and updated maps and a new game mode in this months' Wrench.
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Alpha 9 Feature Preview
As we're rushing to squash the last few bugs and tweak in some more optimisation improvements we want to get you, the player, as informed as possible on what to expect in Alpha 9.
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The Wrench – January 2017
Hope everyone had a nice January and started the year well. The Modding Community never ceases to surprise us with their talent and creativity and we're excited to highlight some of the projects that are being worked on right now.
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Recap – January 2017
Happy 2017! In December we worked hard to release Alpha 8.9 as a special patch on Squad's first Steam birthday. We were happy to celebrate the anniversary by streaming CCFN and Squad Ops.
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The Wrench – December 2016
Welcome to the new year! We hope you all had a nice new year's and are as excited as we are for 2017, as well as what it will bring to Squad and the Modding Scene.
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Alpha 8.9
We're hoping everyone is enjoying the December holidays, and as an end of year present for everybody, we're doing a special Holiday Patch with a couple goodies and bug-fixes to keep you all entertained over the break.
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The Wrench – November 2016
November is over, time to police that moustache and get your Christmas presents ready! In other news: What a great month it has been for Squad Modders.
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Recap – November 2016
It's been awhile since we had one of these things! For those new Squaddies that are not aware, every month we put out a Recap on what's been happening behind the scenes in Squad development, and is a great way for us to tell YOU what we've been working on.
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Cyber Monday Merch Sale
Happy Black Friday! Two Steam sales weren't quite enough for us this month, we also wanted to do a little something extra since Cyber Monday is coming up.
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Call to Arms
What a weekend! Between Squad Up 4 Stack-Up on Veteran's Day, the free weekend, and the 50% off sale, things got a little crazy - in a good way.
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Squad Up 4 Stack-Up
The countdown is on, Squad Up 4 Stack-Up is happening this Friday and we want you to get in on the action. On November 11th well be fundraising for Stack-Up, our charity partner committed to serving veterans with the power of gaming.
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Steam Free Weekend & Sale
Enjoying Alpha 8 so far? As announced last week, to celebrate the release and our upcoming charity event with Stack-Up, Squad will be running its first ever Steam Free Weekend!
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The Wrench – October 2016
Welcome to beautiful November, it’s time for mustaches (boys and ladies alike, don’t be shy) and some more information from the Squad Modding community.
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Alpha Version 8
Alpha Version 8 is now released. After hitting one of Squad's biggest milestones with the introduction of vehicles in Alpha Version 7, we could finally focus on doing an optimization pass on the core systems now that all the underlying wires are connected.
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Stack-Up.Org Charity Stream
Veterans Day is coming up, and we wanted to do something with you for the occasion! We're going even deeper into our recent partnership with Stack-Up to bring you a full day of prizes, live streams, competitions, a chance to chat with developers, all while helping out veterans.
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Upcoming Tournaments
Want to take Squad to the next level? Get your teams together, because there are lots of opportunities to compete coming up. Squad Masters is hosting the first massive round robin tournament of Squad in November, and with the launch of Squad Frontlines, there will be even more opportunities to compete!
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Squad Merchandise
You've been asking us for ages, and we've finally done it. Squad Merchandise is a go! Starting Tuesday October 25th, you can pre-order your Squad gear and feel good about it, because Offworld Industries is donating $5 (our profits) to support real veterans with every purchase.
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Recap – September 2016
September has sure gone by quickly hasn't it? Over here in Squad Dev-land we've been hard at work improving the Alpha Version 7 edition of the game (with the latest hotfix being 7.6, notes are viewable here.), as well as the next Alpha Version 8 where the primary focus is going to be on performance optimisations.
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Recap – August 2018
Vroom vroom! We hope you all have been enjoying V7 and the introduction of Vehicles thus far.
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Alpha Version 7
The day is finally here. Vehicles have arrived. It has been a long road for everyone on the development team, and especially you, the player. But finally one of our long awaited features is ready to roll out.
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Version 7 Preview
We're almost there! Alpha V7 is just on the horizon and it's time for us to do an overview of all the major changes and features coming in the next patch.
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Recap – June 2016
June has been an extremely busy time for us, with work on Version 7 well underway and a majority of the team focusing on getting vehicles into your hands!
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Steam Summer Sale 2016
Squad is proud to be part of the Steam 2016 Summer Sale, and will be available at a 25% discount from regular retail price, which is US$30 or regional equivalent.
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Recap – May 2016
Hot on the heels of V6, it's time for the Monthly Recap! While most of the month was dedicated to working on the Alpha V6 release, there was still work going on that is in preparation for much further down the track.
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Alpha Version 6
It's Update time! We would like to thank our community for being so patient with us as we continue to grind away at the beast known as Squad development.
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Squad Wiki
It has been asked for many times over. Finally it's here: the Official Squad wiki.
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Recap – April 2016
April has come and gone, time to update you good people in the Squad-space about whats been happening behind the scenes!
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Original Soundtrack Vol. 1
We have a very special announcement for our music lovers, Volume One of the Official Squad Soundtrack is available NOW for all our Founders as well as for general purchase via Steam.
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Recap – March 2016
We hope that you all are enjoying the latest V5 release, keeping in mind that we always have a zillion things going on in the background.
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Alpha Version 5
Head up, a new version is inbound! Version 5.0 comes packed with a number of UI and quality of life improvements to help smooth out your experience in-game, as well as a number of balance and performance tweaks.
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Whats up with Vehicles? Part 1
I've been working on Squad for almost a year now, implementing a variety of features you guys play with every day, like the Deployable system, the Gamemode system, AAS gamemode, flags, scoring and so on.
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Recap – February 2016
After a very busy six weeks post EA launch the development team has spent the past month digging into more of our core game systems in an effort to get them closer to our final vision.
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Original Soundtrack
We have a very special announcement for our music lovers, the Squad Original Soundtrack will be made available to all Founders via Steam shortly.
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Recap – January 2016
A new year, it's that time of the month again!
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Happy Holidays!
We want to wish everyone a happy holidays and as we say farewell to 2015 there are a number of things we want to announce before the year is out.
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Early Access Follow Up
It's been a phenomenal couple of days for us leading up to and after launch, just looking at the stats one thing still amazes us and it is the positivity in our community with veterans and newcomers alike.
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Steam Release
Its been 431 days since our unveiling back in late 2014, and with the combined efforts of more than 30 developers, contributors, QA testing support staff as well as our wonderfully supportive community, Squad is the kind of game it is now.
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Version 3
Version 3 will soon be releasing on Steam as a lead in to our Early Access launch on the 15th. Steam keys which provide the new version will be sent out shortly via email to all Founders (those in the Squad Leader tier and up).
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Pre-Purchasing is Over!
Pre-Purchasing for Squad is now officially over!
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Recap – November 2015
We can't believe it but it's nearing the release of Squad on Steam Early Access. Everyone on the team is all hands on deck working away on the Steam release build. As a side note our community continues to grow larger with the 10000 registered forum user mark being broken just a few days ago!
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Release Information
It has been 14 months since our first public announcement. The effort of 25+ developers, untold gallons of coffee, making thousands of new friends, and putting in tens of thousands of hours of gameplay testing, and were about to make our momentous launch on Steam, this December 15th, 2015.
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Recap – October 2015
It's that special time of the month again! This time we want to flesh each of the items out a little bit more than usual and give plenty of WIP shots and eye candy for our hungry hungry fans.
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Version 2.1 Hotfix
We are putting out a hotfix for a number of pressing issues with the Closed Alpha Version 2 Build, mainly dealing with some gameplay and immersion breaking issues and bugs.
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Version 2 Announcement
It's Offworld, bringing to you a frightfully packed update on the next Closed Alpha build (Version 2), set to come out at the end of the week, Thursday 11pm PST/Friday 6AM GMT.
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Recap – September 2015
September saw the opening of the epic Closed Alpha, where even more of our Kickstarter backers got a chance to finally jump in and play! We are definitely listening to your feedback and concerns, and are trying our best to incorporate as much of it into the next build.
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Follow Up
We want to let everyone know that we're immensely encouraged by the way the Closed Alpha has launched and the reception it has received from the community and all our backers (old and new!).
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Opening Announcement
For those that havent been hankering on every bit of news to come out via our other channels (Facebook, Twitter, the JoinSquad Reddit or the Forums), we are ending our Closed Pre-Alpha this week and moving right into our Closed Alpha phase of play-testing and development beginning this Saturday.
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Week #5
This week will be another round of important bug fixes and some critical changes to the spawning mechanics which should change the fundamental nature of the game and bring it more in line with our vision for the future.
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Week #4
They call it CPA for short, we're 28 Days Afflicted, Squad Medics baffled, You say there are more out there trying to get into this war? Madness.
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Week #3
We just wanted to say thanks to all our backers and community members who managed to play over the weekend that has passed, despite the various issues relating to the build at the time.
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Recap – July 2015
It has been really busy in Development-Land over July, especially with the Closed Pre-Alpha finally being put out into the wild. However a lot of stuff does go unnoticed, and this recap is the perfect place to take stock on whats been happening behind the scenes.
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Week #2
While some of us are recovering from the awesomeness that was the opening weekend to the Squad Closed Pre-Alpha, we're still certainly forging ahead and preparing for the next week of gaming and play-testing.
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Week #1
The Ranger Weekend has opened to great success with backers who have pledged at the Ranger tiers getting first dibs on playing the game. Many-a-round has been played with tonnes of teamwork and intense firefights, keeping our Rangers hooked for hours on end.
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Recap – June 2015
We had our Kickstarter campaign, which pulled in close to $449,000 CAD (Paypal backers included), officially 244% of our funding goal! We wish to thank the over 4,500 backers who saw and believed in our vision for the tactical shooter genre.
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Campaign Roundup
We're on the home stretch of our Kickstarter Campaign, we want to thank the over 3700 backers who have pledged and given their faith in us to create the most ambitious tactical first person shooter in many years.
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Recap – May 2015
Our Kickstarter has finally (excuse the pun) kicked off, and also its time for our monthly update in the world of Squad Development! We just want to say THANK YOU to everyone who has backed us thus far, and to encourage everyone to keep on spreading the Squad name!
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Kickstarter Live!
Today we ask you to gather your mates and rally up in support of Squad, the massive Squad-based 100 man Combined Arms Warfare game featuring decade-honed balance between realism and FPS gameplay.
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Kickstarter Campaign Preview
The Squad development team is excited to announce that within the next 7 days we will be launching our Kickstarter Campaign!
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Recap – April 2015
April was a very busy time for us, as you can see by the feature work done below. In addition we are planning something very big towards the end of this month, so keep your eyes peeled for more media from us as well as on Youtube.
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Squad is now Greenlit!
We would like to thank the massive outpouring of support from the wider gaming community as well as our long time fans in getting us one step closer to releasing on Steam. All 41,213 of you!
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Squad + BFPodcast
What better way to spend a Sunday than listening to the first live interview with the developers of Squad? Well, we can think of a few but we are all out of parachutes.
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Recap – March 2015
This month we have ramped up internal testing with developers and select community members, playing with over 30 players in a round with only a few minor hiccups, and the results are very promising! We're aiming for bigger and better in future tests.
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Vote for Us
The Squad Development team are proud to announce that we are now on Steam Greenlight! Now the army of squaddies that has been waiting so patiently in the shadows can now make their voices properly heard on Steam.
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Recap – February 2015
It is time for our monthly update for February 2015!
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M4 Showcase
Squad Dev Team here with another Art Update.
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Recap – January 2015
Every month we'll be releasing a monthly recap to highlight the progress we have made on Squad and take the opportunity to show off some of our work.
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A New Home
This site will be your central repository for all things Squad. The updates section will keep you informed about the state of the game including developer diaries that highlight new features, artwork, and content, as they are being developed.
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I came, I SAW, I conquered.
When I first joined Squad, our weapons roadmap was in place and artists had weapons assigned to them. There were a few assets that were floating in limbo because no one had claimed them. The M249 was one of them, I mean - how hard could it be?
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