Added more content for the newly improved Militia faction:
M16A2 Rifle
BMP-2 (no ATGM)
UB-32 Rocket Artillery Emplacement
SYSTEM & GAMEPLAY UPDATES
Switching to or reloading a coaxial vehicle weapon no longer causes the main gun to unload
Commander artillery map markers have been updated to make the danger and corresponding radius of the artillery clearer to players. The actual radius and density of artillery strikes has not changed.
Map markers for artillery now appear in red color instead of yellow
An inner radius will display where artillery rounds have a chance of impacting
An outer radius will display how far away the artillery rounds’ damage radius can extend to
AAVP, FV432 RWS, M113 TLAV, and MTLB 6MA APCs no longer require players to equip a crew role in order to use the driver and gunner seats
Reduced the respawn timer for the T-62 MBT from 20 minutes to 15 minutes
Increased the downward aiming angle of the ZiS3
Reduced construction point cost for several fortifications and emplacements:
Conventional Forces
HASCO Wall – from 300 to 150
HASCO Single – from 100 to 50
HASCO Bunker – from 250 to 150
HASCO HMG Bunker – from 350 to 200
HMG Emplacement – from 200 to 150
Indirect Fire Shelter – from 350 to 300
Razorwire – from 20 to 15
Sandbag Wall – from 40 to 25
Sandbag Wall + Firing Ports – from 40 to 25
Irregular Forces
Irregular Wall – from 100 to 60
Irregular Sandbag Wall – from 20 to 10
Irregular Sandbag Wall + Firing Ports – from 20 to 10
Made adjustments to the inventories of the CAF and BAF engineer roles:
When you’re part of a fireteam, your Fireteam leader will now have a marker that appears above them (similar to the existing Squad Leader markers)
Added a splash screen with server rules that appears when joining a server and added a rules tab to the deployment screen (Enter key by default) that allows players to review rules during a match more easily.
The end of the match screen now has Add To Favorite button, so you can add a server as a favorite without leaving the game.
Added a “Recently Played” badge to Find Match results and the server browser
Added a “Max Ping” filter to the server browser
Server cards layout has been updated
Added info tooltips for Playstyle and Experience tags in the server browser
Empty servers no longer appear when using the Find Match feature
Added a visual indication (checkmark) of whether a player has customized their server browser filters or not
Added HUD markers to the compass in the tutorial
Added sound effects for soldier ragdoll impacts and scraping based on physical surface
Added a setting to hide the “player connected” and “player disconnected” messages on the HUD
Players can now select and copy the game version displayed on the main menu to allow for easier bug reporting
GENERAL BUG FIXES
Improved the post-processing effect on the main menu
Interact widgets now appear as intended even when soldiers are in front of or ragdolled near the item
Fixed a bug that awarded teams 80 points for destroying an objective in Insurgency instead of the intended 50
Fixed a bug that prevented players inside of vehicles from being killed or ejected from their vehicle while inside a restriction zone
Fixed a bug that could cause exploitable visual and gameplay issues when a player entered a vehicle in a certain way
Operating the ZiS3 field gun emplacement without aiming down sights no longer causes camera issues
Fixed a bug that caused the reload animation for emplacements to break if a user exited an emplacement midway through a reload
Fixed an issue that caused smoke launchers to fire more canisters than intended
Fixed several visual issues with the US Army soldier uniforms
Weapons on the BMP-1 now have the correct switch and reload sounds
Using the UAV camera no longer causes soldiers to appear to stutter while moving
When joining a faction, the Objective mode pop up will no longer cover up the deployment tutorial
Fixed several bugs related to the server browser UI
The mute and unmute buttons on the Music Player now behave as intended
Added missing Simplified Chinese translations
Fixed a bug that prevented icons like the red exclamation mark from appearing alongside relevant notifications
Fixed a visual issue FV510 IFV and FV520 CTAS40 IFV left track disappears at a certain range
The BAF ammo box visuals now show the NLAW instead of the AT4
Fixed gunshot sounds to USMC M16A4 Rifle
Map Updates & Bug Fixes
General
Fixed minor visual issues on Al Basrah, Anvil, Black Coast, Harju, Manicouagan, Mutaha, and Narva
Belaya
Fixed an issue that allowed players to walk through walls in a certain location
Adjusted the sheds at F3-6-4 so that players no longer have to crouch to enter them
Goose Bay
Increased the restriction zone size for both teams on Seed v1
Gorodok
Players can no longer vault through windows with bars on them in certain locations
Manicouagan
Players can no longer see and shoot through the floor in a certain spot at the Dam Outlet
Mutaha
Increased the restriction zone size for both teams on Seed v1
Improved the minimap on Seed v1
RGF main base trucks can now resupply as intended on Seed v1
Fixed an issue that prevented the T72S from spawning in the MEA main rearm zone on Tanks v1
Yehorivka
Fixed a bug that prevented players from falling through the barn roof properly