posted on May 17, 2019
Though we’re still waiting for the Alpha 13 SDK, the modding community has still been whiling away the hours adding to the ever-more-impressive lineup of Squad Mods. Let’s check out what everyone’s been up to for the last month!
Join us on the Community Modding Discord where you can join discussions and meet the modding community. It’s a great place to share your ideas and passions with like-minded people that will happily help you create something awesome.
If there’s one thing we can expect from SPECTR_Eternal, it’s steady progress! Not one to disappoint, Iron Dawn’s promised military installation is growing in this update. Not stopping there, there have been updates to a low visibility layer, as well as the vehicle graveyard — sure to attract a few more victims once it’s ready to go.
Coming at you from an entirely different part of the world (though perhaps worried about snow themselves), the Aussie Mod Team continues to crank out some impressive updates. With the addition of the SL-40 Grenade Launcher, their Steyr collection is complete.
The marksmen rifle is in full swing with the model almost complete and ready for texturing. You’ll want a place to play with these new toys, and there’s good news there as well: Operation Anaconda is in full swing and, “beginning to feel like something very unique which we are excited about bringing to the Squad community.”
No doubt it’ll be something special!
If you like what you see, they invite you to check out their Discord.
The stage for Harju has been set by a successful Russian invasion of Narva. The American forces are rallying to defend the fictional town of Harju, just across the Gulf of Finland.
wunda has designed Harju to incorporate capture points follow the coastline of a bay to an industrial center, through an orange autumnal forest. What once may have been a peaceful walk is now threatened by a clash of superpowers.
Cranial armor a little thick? No worries, because Mjölnir Husky has come to the rescue with a training mod!
Featuring fully functional armor, the mod sets out to help you figure out the ins and outs of armor in Squad — literally. Each vehicle has three versions: normal vehicle, the vehicle with armor shown, and the vehicle with internals show. There’s also a handy info board to help you decipher what each designation means, helping you figure out the most effective way to disable every vehicle in Squad.
More updates will follow as soon as the Alpha 13 SDK is available.
As always, we’re stunned by the work the modding community puts in! From new content to purely educational mods, those folks have you covered.
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